Review of the game Injustice 2: Superman against all
There in the gaming industry man called Ed Boon. And he lives by the fact that since 1992, makes the same game - Mortal Kombat. With varying degrees of success playing this wonderful series have won the hearts of gamers from around the world. But, you see, 20 years to do the same game - it smacks of a certain stagnation. So when in 2013 he published Injustice: Gods Among Us, personally, I was hoping to get a brand new fighting game from the masters of their craft, but instead got the "Mortal Kobmat Batman, Superman and their friends." And now, 4 years later, Ed Boon and his rubber-stamp NetherRealm Studios released superhero fighting game sequel.
Just want to point out what happened at them all the same, only bigger, steeper and more interesting. It is still fighting about the heroes of the universe DC c mechanics of Mortal Kombat? Yes! This is bad? Absolutely not! Familiar gameplay features have acquired such a huge number of new features, improvements and bug fixes that simply call the game a bad language is not rotated. To be honest, at first I just wanted to insert a review pack of screenshots and gameplay videos, and then go directly to the final verdict. Just because to describe what is happening in the game can be very simple words, and then all is almost like that old saying goes: it is better to see once than once to read. But the debt obligation, the more there is talk about anything!
Take, for example, the plot. If you have at least half an ear in a noisy room during a thunderstorm heard something about comics, then some idea what it is. It's a ton of pathos, just the characters that never die, and Superman as a guarantor of universal goodness and harmony. So almost everywhere, but not in Injustice. The thing is that the universe is Injustice - this is a different version of the usual DC world. One of an infinite number of parallel universes. In this world, to a certain point everything went as usual, if not one incident within Gods Among Us. During the events of the first game Joker Superman poisoned its gas, causing him fell into a frenzy and killed his beloved Lois Lane. When the gas effect than a hero to realize that he had made, he decided to take revenge on the Joker and mercilessly killed the clown. After everything that happened, "Man of Steel", "left" far and for a long time: he began to execute criminals and established throughout the world, "the dictatorship of the name itself," typing superheroes who share his views. They are, of course, not shared by all, and I think you may have guessed, who spoke out against Superman: playboy, philanthropist and horror, flying on the wings of the night, by the name of Batman.
All of the above only exposition of history and in any case not a spoiler to Injustice: Gods Among Us (which I strongly suggest you read), as I described is happening right at the beginning of the first series of the game and only introduces us to the essence of what is happening. Roughly speaking, the story of the second part, with all its richness and roundness has one big disadvantage: if you have not played the prequel, then half of what is happening on the screen, you just do not understand. Why Superman in prison? For all shpynyayut Green Lantern? Why Flash-in-exile? Where's Joker? With a general fright Harley Quinn from Batman runs and drives a friendship with Green Arrow? Why Wayne Corporation called "Wayne-Luthor"? The list of questions could go on for very long. Game of such magnitude and with such unusual backgrounds inexperienced players simply need prehistory. But she's not here. No cutting of frames from the first part, to explain what is happening. No animated comics. There is nothing. My colleague Sergey Gray, passing game in parallel with me, constantly I have consulted, what is going on and who are all these people, even though he is a man who understands the video game industry more than mine.
At the same time staging Injustice 2 simply beyond praise. The history is quite logical and begins exactly where the end Gods Among Us, and the motivation of the characters is understandable and justified. Movie Scene in the game for more than 3 hours and if you combine them all together, you get a great CG-animated film based on the DC Universe. Every frame is saturated with action and in a good superhero naive pathos, and the confrontation of Batman and Superman is shown (in my humble opinion) the way it should look like, and not as in the controversial movie Zack Snyder.
Imbued with history and helps schedule. Without exaggeration, Injustice 2 is the most beautiful fighting game at the moment. Clear and beautiful picture, issued by the graphics engine Unreal Engine 3, smooth animations and fine movements traced backdrops perfectly capture the atmosphere of the field of battle of superheroes. And facial animation characters, I think, in general, one of the best in the gaming industry today. Passing game, I once caught myself thinking that it was uttered by the characters, you can read my lips! In this regard, NetherRealm did their best. And this fighting game! In a genre where the characters show a close-up at the beginning of the battle for a few seconds, rather than in a large-scale space RPG about the flight to a distant galaxy in search of a new home for mankind, where the conversation with your buddy assigned to the lion's share of the gameplay. Some people would be worth to learn.
As for the gameplay, if you have played any part in Mortal Kombat, you will feel like a fish in water. All combinations of techniques such as simple in execution, but it is incredibly spectacular. Injustice 2 - reference representative sub-genre of fighting games "Button Mashing", that is, strictly speaking, "Dalby on the buttons as you like, and you definitely will succeed." The perfect game for parties or just to relax. In this case, the team of Ed Boon has once again makes the fighting game "for all": learn to play at the professional level is extremely difficult, despite the apparent simplicity. We have not gone away, and special techniques performed in completing the scale of rage. At this point, the screen is something completely crazy and like a scene out of an expensive Hollywood movie. Not without innovation: the same scale can be used to enhance the furious strokes or filling part of health. In addition, each character has a special-ability: Batman calls drones Supergirl shoots from his eyes, and so on.
In general, the bulk of tactical opportunities, and if you suddenly want to master all the fighters to perfection in the game will have to stay for long. This is facilitated by the new regime "multiverse" - an analog of the towers of MK, as well as the system of recruitment experience and character customization. Any hero of the game you can change clothes at your request. Change sleeves, shoes, items worn on the torso or head. Each item has unique characteristics and increases a particular parameter. There are both individual items and sets of things, collecting that you can get sickly bonus skills. Everything just like in Diablo. But to get on powerful Superman underpants and to destroy all will not work without discrimination. Firstly, things can only be used in the battles against other people, and that if both you and the opponent agree to fight on these terms. Otherwise, the clothes will have a purely aesthetic character. This was done in order to avoid imbalances in multiplayer. A very wise decision. Well and secondly, every thing is demanding on the level and character level 20 to put the thing on the character's level zero game you simply will not allow.
Sami stuff mined during labor or special chests that are handed to you for victory, as well as sold for in-game currency or real money. In addition to the disguises, the multiverse and the story of the game there are plenty of ways to entertain yourself. Pereproyti can plot, as from now on in the game as much as two endings, and in the course of the story and then you will be given a choice of one of the characters to play. Or you can take a dip in multiplayer with his head in the game provided a guild system and championships, fights with various modifiers, daily quests and still a heap. In general, Injustice 2 - a game that will settle on your game system for a long time, provided that you like fighting games.
But that the game turned expressionless, so is the music. It is absolutely not memorized and it can be said quite "standard". Ringtones are not jammed in the head, and even when in battle is something epic, music generally does not emphasize this event. The same goes for the sound. A feeling that half of them are taken from H. MK Lightning Black Adam sound exactly the same as a lightning raid and some "ahs" and "ohs" cause a strong feeling that we have heard them a million times. Perhaps this is quibbling, but I got that impression.
- Beautiful picture with the sea of special effects.
- The best facial animation today.
- An interesting story, and not a trivial game universe.
- The game is suitable for both beginners and professionals.
- An incredibly beautiful superpriemy.
- High-quality multiplayer.
- Character Customization.
- Inexpressive music and sound.
- A small number of innovations in game mechanics.
- The lack of a coherent history.
- microtransactions in the game, which is well worth a lot.
- If you can not stand or comics fighting games - you may not like the game.
In summary, we note that NetherRealm Studios once again went the beaten path: they made a fighting game that they can. Spectacular, beautiful, easy to learn and addictive. It is still "the best fighting game for those who do not play fighting games" and a great game with a mass of small innovations for good company. I put the game 9 out of 10, but by such an experienced development team, you want something more. I would like to move forward, rather than beating around the bush. At the moment, the creation of Ed Boon still cheerfully played, but it is slowly beginning to pall. So what can and ride without major innovations in the next time a similar gimmick developers.